sounds.yml
# ====================================================================================================
#
# PrimeChat Sounds Configuration File
#
# Configure all plugin sounds here. Developed with ❤ by AntiMalware and Zivush.
# Set enabled to false to disable specific sounds.
# Adjust volume (0.0 to 1.0) and pitch (0.5 to 2.0) as needed.
#
# ====================================================================================================
# Global sound settings
settings:
# Master sound toggle - set to false to disable all plugin sounds
enabled: true
# Default volume for all sounds (can be overridden per sound)
default-volume: 1.0
# Default pitch for all sounds (can be overridden per sound)
default-pitch: 1.0
# Chat Games sounds
chat-games:
# Sound played when a question is announced
question-announced:
enabled: true
sound: "BLOCK_NOTE_BLOCK_PLING"
volume: 0.8
pitch: 1.2
# Sound played when someone answers correctly (winner)
correct-answer:
enabled: true
sound: "ENTITY_PLAYER_LEVELUP"
volume: 1.0
pitch: 1.0
# Sound played when time runs out
timeout:
enabled: true
sound: "BLOCK_NOTE_BLOCK_BASS"
volume: 0.6
pitch: 0.8
# Sound played to the winner personally
personal-win:
enabled: true
sound: "UI_TOAST_CHALLENGE_COMPLETE"
volume: 1.0
pitch: 1.0
# Chat management sounds
chat:
# Sound when chat is cleared
cleared:
enabled: true
sound: "BLOCK_COMPOSTER_EMPTY"
volume: 0.5
pitch: 1.0
# Sound when chat is locked
locked:
enabled: true
sound: "BLOCK_IRON_DOOR_CLOSE"
volume: 0.7
pitch: 0.9
# Sound when chat is unlocked
unlocked:
enabled: true
sound: "BLOCK_IRON_DOOR_OPEN"
volume: 0.7
pitch: 1.1
# Sound when a message is blocked (spam/blocked word)
message-blocked:
enabled: true
sound: "BLOCK_NOTE_BLOCK_DIDGERIDOO"
volume: 0.4
pitch: 0.5
# Private messaging sounds
private-messaging:
# Sound when receiving a private message
message-received:
enabled: true
sound: "BLOCK_NOTE_BLOCK_CHIME"
volume: 0.6
pitch: 1.3
# Sound when sending a private message
message-sent:
enabled: true
sound: "BLOCK_NOTE_BLOCK_BELL"
volume: 0.5
pitch: 1.1
# GUI interaction sounds
gui:
# Sound when opening the admin GUI
open:
enabled: true
sound: "BLOCK_CHEST_OPEN"
volume: 0.3
pitch: 1.0
# Sound when clicking a button in GUI
button-click:
enabled: true
sound: "UI_BUTTON_CLICK"
volume: 0.4
pitch: 1.0
# Sound when successfully performing an action via GUI
action-success:
enabled: true
sound: "BLOCK_NOTE_BLOCK_PLING"
volume: 0.5
pitch: 1.5
# Sound when an action fails
action-failed:
enabled: true
sound: "BLOCK_NOTE_BLOCK_BASS"
volume: 0.4
pitch: 0.6
# Notification sounds
notifications:
# General success sound
success:
enabled: true
sound: "ENTITY_EXPERIENCE_ORB_PICKUP"
volume: 0.6
pitch: 1.2
# General error/warning sound
error:
enabled: true
sound: "BLOCK_ANVIL_LAND"
volume: 0.3
pitch: 0.8
# Information/notice sound
info:
enabled: true
sound: "BLOCK_NOTE_BLOCK_HARP"
volume: 0.4
pitch: 1.0
# Available Minecraft sounds (for reference):
# BLOCK_NOTE_BLOCK_PLING, BLOCK_NOTE_BLOCK_BELL, BLOCK_NOTE_BLOCK_CHIME
# BLOCK_NOTE_BLOCK_HARP, BLOCK_NOTE_BLOCK_BASS, BLOCK_NOTE_BLOCK_DIDGERIDOO
# ENTITY_PLAYER_LEVELUP, ENTITY_EXPERIENCE_ORB_PICKUP
# UI_BUTTON_CLICK, UI_TOAST_CHALLENGE_COMPLETE
# BLOCK_CHEST_OPEN, BLOCK_CHEST_CLOSE
# BLOCK_IRON_DOOR_OPEN, BLOCK_IRON_DOOR_CLOSE
# BLOCK_COMPOSTER_EMPTY, BLOCK_ANVIL_LAND
# And many more! Check Minecraft documentation for full list.
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