Chat Games Configuration
The chatgames.yml
file controls PrimeChat's interactive trivia system, including questions, answers, rewards, timing, and display messages.
File Location
plugins/PrimeChat/chatgames.yml
Core Settings
Game System Configuration
settings:
# Enable/disable chat games feature
enabled: true
# Interval between automatic questions (in minutes)
interval: 5
# Timeout for each question (in seconds)
timeout: 60
# Enable/disable sending questions automatically
auto-send: true
Settings Breakdown
enabled
: Master switch for the entire chat games systeminterval
: How often automatic games are sent (converted to ticks:interval * 60 * 20
)timeout
: How long players have to answer before the game expiresauto-send
: Whether games are sent automatically or only manually via commands
Game Messages Configuration
Question Announcement
messages:
question-announcement:
- ""
- "&#FF6347&l⚡ CHAT GAME ⚡"
- " CD32Answer the question below to win a reward!"
- ""
Question Display Format
messages:
question-format:
- "&#FF6347&l❓ QUESTION: &#E0E0E0%question%"
- ""
- "&#FFC447&l💡 HINT: 󙀸Type your answer in chat to participate!"
Available Placeholders: %question%
Winner Announcements
messages:
winner-announcement:
- ""
- " CD32&l🎉 WINNER! 🎉"
- "&#E0E0E0%player%  CD32answered correctly in &#FFD700%time% CD32!"
- ""
Available Placeholders: %player%
, %time%
Individual Messages
messages:
# Personal congratulations to winner
correct-answer: " CD32✔ Congratulations! You answered in &#FFD700%time% CD32 and won: &#E0E0E0%reward%"
# Timeout message when no one answers
timeout-message: "D4D4D&l| &#FF6347&lTIME UP D4D4D&l» &r&#FFC447No one answered the question in time! The answer was: &#E0E0E0%answer%"
# Command feedback messages
no-permission: "&#FF4747✖ You don't have permission to use this command."
question-sent: " CD32✔ Chat game question sent successfully!"
games-disabled: "&#FFC447⚠ Chat games are currently disabled."
already-active: "&#FFC447⚠ A chat game is already active. Please wait for it to finish."
Available Placeholders: %time%
, %reward%
, %answer%
Question Database
Question Structure
Each question follows this format:
games:
question-id:
question: "Your question text here?"
answers:
- "correct answer 1"
- "correct answer 2"
- "case variation"
reward-command: "console command to execute"
reward-display: "description shown to players"
Example Questions
Trivia Questions
games:
trivia-1:
question: "What is the capital of France?"
answers:
- "Paris"
- "paris"
reward-command: "give %player% diamond 1"
reward-display: "1x Diamond"
trivia-2:
question: "What is 2 + 2?"
answers:
- "4"
- "four"
- "Four"
reward-command: "give %player% gold_ingot 5"
reward-display: "5x Gold Ingot"
trivia-3:
question: "What is the largest ocean on Earth?"
answers:
- "Pacific"
- "pacific"
- "Pacific Ocean"
- "pacific ocean"
reward-command: "give %player% emerald 3"
reward-display: "3x Emerald"
Minecraft-Specific Questions
games:
minecraft-1:
question: "In Minecraft, what do you need to make a cake?"
answers:
- "milk wheat sugar egg"
- "wheat milk sugar egg"
- "3 milk 3 wheat 2 sugar 1 egg"
- "milk, wheat, sugar, egg"
reward-command: "give %player% cake 1"
reward-display: "1x Cake"
minecraft-2:
question: "What year was Minecraft released?"
answers:
- "2011"
- "2009"
reward-command: "eco give %player% 1000"
reward-display: "$1000"
minecraft-3:
question: "What ore is used to make netherite?"
answers:
- "ancient debris"
- "Ancient Debris"
- "netherite scrap"
- "Netherite Scrap"
reward-command: "give %player% netherite_scrap 1"
reward-display: "1x Netherite Scrap"
Mathematical Questions
games:
math-1:
question: "What is 15 × 4?"
answers:
- "60"
- "sixty"
reward-command: "give %player% iron_ingot 10"
reward-display: "10x Iron Ingot"
math-2:
question: "What is the square root of 64?"
answers:
- "8"
- "eight"
reward-command: "give %player% redstone 32"
reward-display: "32x Redstone"
Geography Questions
games:
geography-1:
question: "What is the smallest country in the world?"
answers:
- "Vatican City"
- "vatican city"
- "Vatican"
- "vatican"
reward-command: "give %player% book 5"
reward-display: "5x Book"
geography-2:
question: "Which country has the most time zones?"
answers:
- "France"
- "france"
reward-command: "give %player% clock 1"
reward-display: "1x Clock"
Science Questions
games:
science-1:
question: "What is the chemical symbol for gold?"
answers:
- "Au"
- "au"
- "AU"
reward-command: "give %player% gold_block 1"
reward-display: "1x Gold Block"
science-2:
question: "How many bones are in the human body?"
answers:
- "206"
- "two hundred six"
reward-command: "give %player% bone 10"
reward-display: "10x Bone"
Word Games
games:
random-1:
question: "Unscramble: TREAC"
answers:
- "trace"
- "Trace"
- "crate"
- "Crate"
- "react"
- "React"
reward-command: "give %player% chest 1"
reward-display: "1x Chest"
Reward System
Command-Based Rewards
The reward-command
field executes console commands when a player wins:
Item Rewards
reward-command: "give %player% diamond 5"
reward-command: "give %player% emerald 3"
reward-command: "give %player% gold_ingot 10"
Economy Rewards
reward-command: "eco give %player% 1000"
reward-command: "money give %player% 500"
Multiple Commands
reward-command:
- "give %player% diamond 1"
- "eco give %player% 100"
- "title %player% title {\"text\":\"Winner!\",\"color\":\"gold\"}"
Complex Rewards
reward-command: "give %player% potion{Potion:minecraft:invisibility} 1"
reward-command: "lp user %player% permission settemp vip.temp true 1h"
Available Placeholders
%player%
: Winner's username%answer%
: The correct answer that was given%question%
: The question that was asked%time%
: Time taken to answer (formatted)
Game Flow
Automatic Trigger: Every
interval
minutes (ifauto-send: true
)Question Selection: Random question selected from
games
sectionAnnouncement: Multi-line announcement sent to all players
Question Display: Question formatted and broadcast
Answer Checking: All chat messages checked against answer list
Winner Processing: First correct answer wins, reward executed
Game End: Winner announcement or timeout message
Answer Matching
Case Insensitive: All answers compared without case sensitivity
Trimmed: Leading/trailing spaces removed from player input
Multiple Answers: Support for various correct responses
Exact Matching: No partial matches or fuzzy matching
Timing System
Question Start Time: Recorded when question is sent
Time Calculation: Winner's response time calculated automatically
Time Formatting:
Under 1 second: "500ms"
Under 1 minute: "5.2s"
Over 1 minute: "1m 30s"
Management Commands
Manual Triggers
/chat chatgames
: Send random question immediatelyPermission:
primechat.chatgames
Checks: Games enabled, no active game, valid questions available
Administrative Features
Auto-Send Control: Controlled by
settings.auto-send
Enable/Disable: Master switch via
settings.enabled
Reload Support: Configuration reloaded with
/chat reload
Advanced Configuration
Custom Categories
Organize questions by adding category comments:
games:
# === GEOGRAPHY QUESTIONS ===
geo-1:
question: "What is the capital of Japan?"
# ... configuration
geo-2:
question: "What is the largest continent?"
# ... configuration
# === MINECRAFT QUESTIONS ===
mc-1:
question: "What tool mines stone?"
# ... configuration
Difficulty Levels
Create questions of varying difficulty with appropriate rewards:
games:
# Easy question - basic reward
easy-1:
question: "What color is the sun?"
answers: ["yellow", "Yellow"]
reward-command: "give %player% gold_nugget 1"
reward-display: "1x Gold Nugget"
# Hard question - better reward
hard-1:
question: "What is the atomic number of carbon?"
answers: ["6", "six", "Six"]
reward-command: "give %player% diamond 5"
reward-display: "5x Diamond"
Seasonal Questions
Add special questions for events or seasons:
games:
# Halloween special
halloween-1:
question: "What do you say on Halloween for candy?"
answers: ["trick or treat", "Trick or Treat"]
reward-command: "give %player% pumpkin_pie 3"
reward-display: "3x Pumpkin Pie"
# Christmas special
christmas-1:
question: "Who delivers presents on Christmas?"
answers: ["santa", "Santa", "santa claus", "Santa Claus"]
reward-command: "give %player% emerald 10"
reward-display: "10x Emerald"
Troubleshooting
Common Issues
Questions Not Sending
Check
settings.enabled: true
Verify
settings.auto-send: true
Ensure questions exist in
games
sectionCheck console for errors
Rewards Not Working
Test reward commands manually in console
Verify placeholder format (
%player%
)Check required plugins (EssentialsX for
/give
, economy plugin for money)Ensure console has permission to run commands
Answers Not Recognized
Check for typos in answer lists
Verify case variations are included
Test with simple, single-word answers first
Check console for chat processing errors
Timing Issues
Verify server performance (lag can affect timing)
Check
settings.timeout
valueEnsure automatic intervals are reasonable
Monitor console for scheduler warnings
Debug Information
Enable debug mode for detailed logging:
# In config.yml
debug:
enabled: true
chat-games: true
This logs:
Question selection process
Answer checking attempts
Reward command execution
Timer events and timeouts
Configuration loading issues
Best Practices
Question Design
Clear Wording: Avoid ambiguous questions
Multiple Answers: Include common variations and spellings
Appropriate Difficulty: Match your server's audience
Fair Rewards: Balance reward value with question difficulty
Educational Value: Make questions fun and informative
Performance Optimization
Reasonable Intervals: Don't spam games too frequently
Answer Efficiency: Keep answer lists concise but comprehensive
Reward Commands: Use efficient commands that don't lag the server
Question Database Size: Large databases are fine, random selection is efficient
Community Engagement
Player Suggestions: Accept question submissions from players
Themed Events: Create special question sets for events
Difficulty Progression: Mix easy and hard questions
Reward Variety: Use different types of rewards to maintain interest
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